What makes Merlin different from all other supports?

What makes Merlin different from all other supports?

What truly sets Merlin apart from other supports is that he can also grant sustain and support through party-wide Healing per turn, NP Charge per turn and Critical Star Generation per turn from his NP, as well as an NP Charge, Star Generation and even party-wide Invincibility from his skills.

What can you do with Merlin in Fate Grand Order?

Merlin is a pretty self-sufficient Servant who works great even without CEs, making him one of the ideal candidates for Bond Point Up CEs (in fact, most Merlin supports will be holding this CE). When “normal” CEs are used, his picks generally revolve around further amplifying his Passive Star Generation per turn, or Passive NP Charge per turn.

What does Merlin’s hero creation do for You?

Furthermore, Merlin’s Hero Creation also contains a huge Critical Damage Up buff (although it only lasts for one turn), which synergizes greatly with his star generation capability. These factors allow any Master to use critical-based strategies to great effect, even with Servants who are not traditionally critical damage dealers.

What are the benefits of farming with Merlin?

When it comes to farming, Merlin’s main benefit is the sheer power of the (Buster) buffs he provides, allowing players to breeze through the final enemy wave. However, farming speed is often dictated by how fast NPs can be charged from the get-go and what CEs can be brought.

What happens when Merlin reveals his player card?

The evil players may talk to each other (no point in hiding now) and discuss which player they believe Merlin is. Then, the evil character Assassin picks one good participant and they reveal their player card. If that card is Merlin, evil has stolen the win!

How does Merlin know who the evil characters are?

Also, Merlin knows the identity of the evil characters, but they do not know who Merlin is. This is Merlin’s special ability: he immediately discovers who secretly serves Mordred. However, Merlin must be careful with this knowledge: at the end of the game, if the evil team can guess which player is Merlin, they can steal the win.

What truly sets Merlin apart from other supports is that he can also grant sustain and support through party-wide Healing per turn, NP Charge per turn and Critical Star Generation per turn from his NP, as well as an NP Charge, Star Generation and even party-wide Invincibility from his skills.

Merlin is a pretty self-sufficient Servant who works great even without CEs, making him one of the ideal candidates for Bond Point Up CEs (in fact, most Merlin supports will be holding this CE). When “normal” CEs are used, his picks generally revolve around further amplifying his Passive Star Generation per turn, or Passive NP Charge per turn.

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